Hi, I’m Victor!

Computer Scientist · Argonne Leadership Computing Facility

I’m a Computer Scientist at the Argonne Leadership Computing Facility (ALCF) at Argonne National Laboratory, and Adjunct Research Professor at the University of Illinois Chicago. My work sits at the intersection of scientific visualization, human-computer interaction, and high-performance computing — building the tools and interfaces that let scientists make sense of simulations running on the world’s fastest supercomputers.

What I work on

I design interactive visualizations for petabyte-scale scientific datasets, develop emerging technologies, and prototype futuristic interfaces. In other words: I imagine what scientific computing should look like 5–10 years from now, and then I build it. My current research has three threads:

  • In-situ visualization at exascale — instrumenting libraries like ASCENT and SENSEI so that simulations on Aurora (Argonne’s exascale supercomputer) and other ALCF systems can be visualized and analyzed while they run, without the disk I/O bottleneck. Recent work has won Best Paper at ISAV 2023 and 2024, plus 1st Place + Best Workflow at the 2023 IEEE SciVis Contest.
  • Immersive XR for science — letting researchers literally walk through their data. Imagine stepping into the eye of a hurricane, or feeling the force of a tornado through haptic feedback.
  • Human–AI collaboration for discovery — building AI co-pilots that work alongside scientists inside immersive environments, helping them analyze, hypothesize, and explore at HPC scales.
The BatCAVE project in CAVE2
The BatCAVE project in CAVE2

How I got here

I earned my PhD from the Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago in 2018, working with Andrew Johnson on novel interfaces for large-scale visualization environments like the CAVE2 and SAGE2. My dissertation explored wearable haptic displays — culminating in SpiderSense, a jacket that lets the wearer “feel” their surroundings, later exhibited at Chicago’s Museum of Science and Industry.

The SpiderSense jacket
The SpiderSense jacket

During my doctorate I had the opportunity to work with some remarkable teams:

Stroking Sulley's beard at Pixar
Stroking Sulley's beard at Pixar

After graduating I spent a few years in industry: I co-founded Spatial Canvas, a startup building spatial-persistence SDKs for AR Cloud, then joined GN Hearing at their Glenview office to work on next-generation hearing technologies and prototype HCI tools for hearing aids — work that resulted in a second patent.

I joined Argonne in 2020.

Demonstrating next-gen devices at GN headquarters in Ballerup, Denmark
Demonstrating next-gen devices at GN headquarters in Ballerup, Denmark

Building and serving the community

I serve as General Chair of IEEE VIS 2027 in Chicago — the field’s flagship conference — and as General Co-Chair of ISAV 2026, the In Situ AI, Analysis, and Visualization workshop at SC26. I founded ChicagoCHI, the local SIGCHI chapter, and I’m an active member of the Khronos Group’s ANARI working group on standardizing 3D graphics APIs. I’m a Senior Member of both IEEE and ACM, and I mentor research interns each summer at ALCF. I also co-teach Creative Coding (CS/DES 427/450) at UIC’s EVL with Daria Tsoupikova, introducing students to VR design in the CAVE2.

Beyond university programs, I mentor high-school students through the NAACP’s ACT-SO (Afro-Academic, Cultural, Technological and Scientific Olympics) at Argonne, helping them realize their research ideas and connect with science at a national laboratory.

I draw on a diverse set of skills: scientific visualization, computer graphics, human-computer interaction, electronics, fabrication, and computer vision.

More facts about me

I grew up in Athens, Greece, where I fell in love with ice hockey on the country’s two half-size rinks. I’ve played 🏒 ever since — from 2006–2009 I was selected in the Greek National Ice Hockey Team and represented Greece at two IIHF Division III World Championships (Luxembourg 2008, Dunedin NZ 2009). Today I play at Johnny’s Adult Hockey League with the Loose Cannons.

I’ve also been a TEDx speaker and was recognized as one of Crain’s Chicago Business’s “ 20 in their 20s” and the Illinois Technology Foundation’s “Fifty for the Future” while at UIC.

Training camp in Czech Republik before the World Champs
Training camp in Czech Republik before the World Champs

Press & Speaker Bios

For press, panels, podcasts, or speaking engagements — ready-to-paste bios in three lengths. Pronouns: he/him.

Short bio ~50 words · Twitter, intros, panel programs

Victor Mateevitsi is a Computer Scientist at Argonne National Laboratory and Adjunct Research Professor at the University of Illinois Chicago. His research bridges scientific visualization, human-computer interaction, and high-performance computing — building interfaces and AI co-pilots that let scientists make sense of simulations on the world’s fastest supercomputers.

Medium bio ~100 words · conference programs, podcast intros

Victor Mateevitsi is a Computer Scientist at Argonne National Laboratory’s Leadership Computing Facility and Adjunct Research Professor at the University of Illinois Chicago. His research spans scientific visualization, human-computer interaction, and high-performance computing, with a focus on in-situ visualization at exascale, immersive XR for science, and human–AI collaboration for discovery. He is General Chair of IEEE VIS 2027 in Chicago, General Co-Chair of ISAV 2026 at SC26, and a Senior Member of both IEEE and ACM. His work has won Best Paper at ISAV 2023 and 2024, and his SpiderSense haptic jacket was exhibited at Chicago’s Museum of Science and Industry.

Long bio ~250 words · features, keynote programs, press kits

Victor Mateevitsi is a Computer Scientist at Argonne National Laboratory’s Leadership Computing Facility (ALCF) and Adjunct Research Professor at the University of Illinois Chicago. His research lives at the intersection of scientific visualization, human-computer interaction, and high-performance computing — building the tools and interfaces that let scientists make sense of simulations running on the world’s fastest supercomputers.

His current work has three threads: in-situ visualization at exascale (instrumenting libraries like Ascent and SENSEI so simulations on Aurora can be visualized as they run); immersive XR for science (letting researchers literally walk through their data); and human–AI collaboration for discovery (building AI co-pilots for scientists inside immersive environments).

He earned his PhD from the Electronic Visualization Laboratory (EVL) at UIC in 2018, working on novel interfaces for the CAVE2 and SAGE2. His dissertation produced SpiderSense, a haptic jacket later exhibited at Chicago’s Museum of Science and Industry. Before joining Argonne, he interned at Pixar (selected by the Academy’s Science and Technology Council), DreamWorks (working on Premo, the Sci-Tech Oscar-winning animation tool), and Microsoft Research (with Jaron Lanier, leading to a patent on social Mixed Reality). He co-founded Spatial Canvas and worked at GN Hearing’s Glenview office before joining Argonne in 2020.

He serves as General Chair of IEEE VIS 2027 in Chicago and General Co-Chair of ISAV 2026 at SC26, founded the ChicagoCHI SIGCHI chapter, and is a Senior Member of IEEE and ACM. His work has won three Best Paper awards (ISAV 2023, ISAV 2024, CollaborateCom 2014), first place at the IEEE SciVis Contest 2023, two Argonne Impact Awards, and a TEDx talk.

Headshot: high-resolution headshots available on request — email victor@mateevitsi.com.

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