Hi, I 'm Victor!

I 'm a Computer Scientist at ANL

I design interactive visualizations of domain-specific high-resolution large-scale datasets, develop emerging technologies, create futuristic interfaces and interactions, and prototype next-generation hardware devices. In other words, I envision the technology 5-10 years down the road, and then I proceed to build it. Early in my career, I realized the endless possibilities of Computer Graphics and Human-Computer Interaction (HCI). Fascinated by the ways Computer Graphics can help understand complex multi-dimensional data, and by the ways HCI can help understand and enhance human activities and experiences, I decided to focus my academic and professional career on finding new ways to improve data discovery and analysis for domain scientists all over the world.

The SpiderSense jacket
The SpiderSense jacket

I have a background in Computer Science and hold a PhD from the Electronic Visualization Laboratory (EVL), University of Illinois at Chicago, where I spent my graduate years collaborating with multidisciplinary teams on various Human-Computer Interaction problems, and working on bleeding-edge technologies, like the CAVE2 and SAGE2.

The BatCAVE project in CAVE2
The BatCAVE project in CAVE2

I have been fortunate to have worked on super-exciting projects, at top-tier organizations, with the brightest people in the industry. From being selected by the Science and Technology Council of the Academy of Motion Picture Arts and Sciences to intern for Pixar, working on the Universal Scene Description (USD); to spending a summer at DreamWorks animation, developing Premo, the award-winning animation platform behind Oscar-nominated movies, like How To Train Your Dragon 2; to researching social Mixed Reality at Microsoft Research, alongside father of VR, Jaron Lanier, I enjoy solving difficult problems in inter and multidisciplinary teams.

Stroking Sulley's beard
Stroking Sulley's beard

After graduating from EVL, I co-founded SpatialCanvas with the vision of building the future of ARCloud, before joining GN Advanced Science, where I worked on next-generation audio solutions, inventing and prototyping Human-Computer Interaction tools, methodologies, and concepts. I currently hold a Computer Scientist position at the Argonne Leadership Computing Facility (ALCF), Argonne National Laboratory (ANL), working with the Visualization and Data Analytics team on visualizing large-scale datasets that have been simulated on the Supercomputer.

I draw on a diverse set of skills, including scientific visualization, computer graphics, human computer interaction, electronics, sensors, fabrication and computer vision.

Demonstrating next-gen devices at the GN headquarters in Ballerup, Denmark
Demonstrating next-gen devices at the GN headquarters in Ballerup, Denmark

More facts about me

I play Ice Hockey ๐Ÿ’ as long as I can remember. From 2006 - 2009 I was selected in the Greek National Ice Hockey Team and participated in the Division 3 IIHF World Championships. Today I play at Johnny’s Adult Hockey League with the Centurions.

Training camp in Czech Republik before the World Champs
Training camp in Czech Republik before the World Champs